Friday, February 29, 2008

KaWhammo!!!



Ka-Whammo! The roof shingles are officially done. As you can see in the second picture, I started some fraying on the hole in the roof. Its kind of hard to see since the wood and the shingles are the same tone. I haven't mapped that object, so hopefully mapping will help create some contrast.
I see your point about the metal sheet. Its as if its just thrown in there for the hell of it and theres no support. Judgement call...I dont mind taking it out and replacing it with a small hole or worn out area. its also intersecting in this pic...no big deal, i'll shift it up.

im hiding alot of elements in these renders to save help things render faster in case things look empty to you.

Thursday, February 28, 2008

little late on the draw

I know I should have been done the entire roof by now, but I really wanted to get these shingles right. The bottom tier of shingles are final...theres dirt and grime.

all the other shingles just need a quick cut job and have some dirt and grime mapped. 2 hours of work tops.

Wednesday, February 27, 2008

My name is Gato I have metal joints, beat me up and earn 15 silver points



Aight, I be shingling it up. A few thoughts:

-The saturation of the shingles look higher than all the other objects, I think thats a bit distracting...especially since red is a jarring colour.

-there still isnt a dirt/grime map on this sucker...I think it will look really awesome with the suggestion of grime/dirt running down from the top of the wagon.

- Specular: Right now I have a spec map on it thats similar to modern day shingles...you can barely see it...its little flakes of spec. I think I should move to a general noise for the spec and keep its intensity really low.

its taking along time because im shaping every individual tile...I dont want completely flat tiles, I want the illustion of kinda weather-worn floppy tiles.

the wood under the tiles needs to be addressed, the break is too clean...if I can add some splints and the suggestion of broken wood, im golden. Im still gonna work on the tiles a little, its impossible to see in these renders...but theres a bit of stretchys going on that I want to address

opa!

Tuesday, February 26, 2008

Epic Mariokart Battles

I think its safe to say that im done this last side. If theres any blaring issues that need attention let me know. I wanted to have some rust stains on the canvas from the shield, but my uv sets were glitching in maya yesterday, i'll give it another shot today.

the far left post of wood in this shot hasnt been mapped....i've just been lazy with it, i'll get to it.

So, as we speak im working on some roof shingles. Im not sure if i'll have this done by the 29th, but I think I can have it done by sunday.

EPIC MARIOKART BATTLES

Monday, February 25, 2008

Monday, Monday



I took your advice and started to think about lighting. I want a sunset lighting with really hot rim light and shadows that take in the sky color. I just wish I texture mapped that flag standard properly before rendering that top image out.

The second image is my progress on the LAST side of the wagon (well....I still have the roof :P) but yeah....not a whole lot left to do on this side...and I have some time till wednesday to make some progress.

crits always welcome.

Thursday, February 21, 2008

no major surprises here


Just fixed my dirt maps. Im spending tonight mapping a hint of rust on the metal bits and moving on. I swear this is the last day of working on this view :P

no crits necissary today. Have a snickers.

Wednesday, February 20, 2008

Bam!!! Back Attack!!!


So I started the back and im trying to haul ass on it. I want to be done the sucker today. There are a couple things that arent quite right here.

-My dirt layers are acting all wonky and messing up...thats why my textures feel muddy here

-The gold decoration at the top is just a dupe of the front decoration, I need to change the mesh and the dirt up a bit.

-In my top render, I have a railing. I originally wanted a railing in the back of the wagon, but the more I think about it...the more it doesnt make sense. If no one walks there, why would I need a tool of support? So I think im just gonna scrap the railing in the back and keep it plain.

Thats its for now.