Sunday, December 30, 2007
Tuesday, December 18, 2007
Just adding colours
Monday, December 17, 2007
getting there

some progress and messing around. I dont really have any major comments except for 'keep going! keep going!' What I have so far I think is on the right track. Really, I have to tackle the bigger cobblestones cause they just look like a mess. i'm gonna make em bigger so you dont see so much grout.keep going I suppose!
Thursday, December 13, 2007
touchdown patriots
No new post today
check back with you tommorow...cheers.
Wednesday, December 12, 2007
shiet son!


it's pretty glaring that the bigger stones need to be looked at. They need to be alot clearer and a higher resolution. I think the wide shot of the whole model basically screams for simplicity in the bigger stones.....no problem.
Now...see how alot of the details are lost in the wood when you zoom out? Should I exaggerate the wood a little to make up for this? im just thinking of what kind of grime/how much Grime I can apply.
Cheers
Tuesday, December 11, 2007
For crying out cornflakes!

The bigger stones are a horrible horrible resolution, and to be honest...I dont like thier tone/saturation. I think I can take some saturation risks with these stones...i dont want my whole model to be gray, i'll give you a reference of what im talking about.
Monday, December 10, 2007
Thursday, December 6, 2007
okay....Its obvious im working from my head and not from reference.

Cobblestone typically is a little but more chizzled, but a little bit more noisey than what I have here. Its also alot more lighter and desaturated overall....but still alot of color variation from stone to stone. overall, cobblestone has a slight SLIGHT shine to it.
Typically...any moss that grows around cobblestone chills in the grout. it rarely grows on the stone itself.....on my renders I have the moss on the stones and not on the grout.
Here's another example of moss growing between stone...but I feel that this is a bit too much for a 3d model...and reproducing this will make it look fake. Surprisingly, there are not alot of major cracks on cobblestone.

Over here I think im just losing it. Back to the drawing board tonight.
Wednesday, December 5, 2007
Yeah, I know this is awful to look at....but.....gotta start somewhere


okay, so my different uv sets and layered textures are technically working, but artistically...not so much.
Here's what I think I need to do:
- Get back to that blackish low contrast grout
- Get back to that blueish cobblestone
- my mud is looking more like just a pile of brown colour on a map....I need to make its alpha more solid and focus on getting some nice muddy cracks and detail.
Ultimately, I think good cobblestone will tend to sit back and not demand too much attention, but still contain enough visual interest when focused on. Think of a painting....the areas you want to highlight the most will have the most contrast.
Tuesday, December 4, 2007
O Shi--
Monday, December 3, 2007
Good Afternoon! Frank's Pickle Barrel Ass!







