

Here you can notice what im doing with the splintering of edges....all the wood is done...I just need to map them and its off to the races.
While mucking about the internet I came across an image with a bg quality that I think I can achieve. Theres a real simplicity to the modeling of the above image...and all the details are in the shaders/texture....it makes me think about my next model.
1 comment:
hey man, the wood modelling looks awsome and i think will really look nice with the texture. ur getting into some sweet details now, stuff people are really gonna notice. these kinda things seperate ur art from other people, it helps it get noticed. good work cheese!
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