

Okay, so let me explain whats different.
- The gold fluer de lis design has been beveled (chamfered), dirtied and sunk back a bit.
-I'm currently working on fraying the edges of the wood on the floorboards. I'm modeling the frays instead of appying a bump and hoping for the best. This may be time consuming, but I can use this frayed wood for the short wood walls of the wagon that lead into the canvas. In the meantime don't worry about the extreme bump on on the floorboards...thats just a product of modeling something after you've mapped it....the uv's explode like your anus after eating too many jalepenos in a greasespoon diner in tijuanna.
-The decorative posts on the front of the wagon (with the tiny fluer de lis) are holding the model back..they're on the unfinished side..and they're on the too perfect side. I should take the far right post and treat it like its been shattered by a tiny wrecking ball.
Should look wicked with this type of HDRI lighting
1 comment:
hey man,
the pic with the HDRI looks so awsome man. really finishes it up, adds to the textures and modelling.
the gold design looks, nice but some of the curves could use some more edges, they look a bit low poly.
everything is lookin very nice man, im gonna send u a pic of some things i have a beef with for now, but all in all it looks fantastic.
i agree with u about the posts, they are a nice design but they need some destruction. more detail and all, they do look quite perfect.
cheers
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